Blockland is a non-linear open world game with no set goals, giving players the freedom to design and construct elaborate structures. Styled as a tiny minifigure, players can play inside a brick world that are very similar to Legos.


Blockland was developed by Eric "Badspot" Hartman, origionally created in 2004. Lego, for a time, was interested in recruiting Badspot to develop the game under their name. After not hearing from Lego for a time, Badspot continued to develop the game himself. Badspot released Blockland to the public in 2007. The game was finally added to the Steam Store in 2012, after spending nearly a year in Greenlight. Eric has confirmed that there will be no more updates.


Blockland is played primarily in first-person, but can be played in third-person as well.

Vanilla Blockland is made up of blocks and a few vehicles, but the real meat is in addons. (See below).

Blockland is playable in both singleplayer and multiplayer(LAN and via internet), with up to 100 people present at a time.


The Addon system is  a way that people from the community can create their own content for Blockland. Addons range from weapons, maps, gamemodes, and vehicles. 

Addons come in the form of a .ZIP archive, and are coded in TorqueScript, since Blockland uses the Torque3D game-engine to run. 

To aquire addons, a player simply needs to join a modded server. The game will automatically download the needed addons. They can also be placed manually in the addons folder, located under your Steam files.