Blockland was developed by Eric "Badspot" Hartman, origionally created in 2004. Lego, for a time, was interested in recruiting Badspot to develop the game under their name. After not hearing from Lego for a time, Badspot continued to develop the game himself. Badspot released Blockland to the public in 2007. The game was finally added to the Steam Store in 2012, after spending nearly a year in Greenlight. Eric has confirmed that there will be no more updates.
Blockland is played primarily in first-person, but can be played in third-person as well.
Vanilla Blockland is made up of blocks and a few vehicles, but the real meat is in addons. (See below).
Blockland is playable in both singleplayer and multiplayer(LAN and via internet), with up to 100 people present at a time.
The Addon system is a way that people from the community can create their own content for Blockland. Addons range from weapons, maps, gamemodes, and vehicles.
Addons come in the form of a .ZIP archive, and are coded in TorqueScript, since Blockland uses the Torque3D game-engine to run.
To aquire addons, a player simply needs to join a modded server. The game will automatically download the needed addons. They can also be placed manually in the addons folder, located under your Steam files.